Hitori


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Hitori is a logic puzzle with simple rules and challenging solutions.

The rules of Hitori are simple:
You have to shade some of the cells of the grid according to the rules:
- No number should appear unshaded more than once in a row or a column.
- 2 black cells cannot be adjacent horizontally or vertically.
- All non-shaded cells should be connected in a single group by vertical or horizontal motion.

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Hitori


5x5 Easy Hitori | 5x5 Normal Hitori | 5x5 Hard Hitori | 10x10 Easy Hitori | 10x10 Normal Hitori | 10x10 Hard Hitori | 15x15 Easy Hitori | 15x15 Normal Hitori | 15x15 Hard Hitori | 20x20 Easy Hitori | 20x20 Normal Hitori | 20x20 Hard Hitori

This Month
1. thrasymachus
61
01:30.25
2. Lespring22 02:10.10
3. stemvork 02:13.31
4. HackMan
121
03:27.81
5. SirHumphrey 03:51.52
6. etgl
130
03:55.59
7. pythagora 04:21.68
8. Kutner17
151
04:39.26
9. Chromata 04:57.90
10. Jack63kids
170
05:18.41
11. Panda
8
06:48.54
12. empanadaslokas
9
19:11.66
13.--- empty -----:--
14.--- empty -----:--
15.--- empty -----:--
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
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20.--- empty -----:--
This Week
1. thrasymachus
61
01:30.25
2. stemvork 02:48.79
3. HackMan
121
03:28.46
4. pythagora 04:21.68
5. SirHumphrey 04:35.93
6. Kutner17
151
04:39.26
7. Chromata 04:57.90
8. Panda
8
06:48.54
9.--- empty -----:--
10.--- empty -----:--
11.--- empty -----:--
12.--- empty -----:--
13.--- empty -----:--
14.--- empty -----:--
15.--- empty -----:--
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
Today
1. pythagora 04:21.68
2. Chromata 05:04.86
3.--- empty -----:--
4.--- empty -----:--
5.--- empty -----:--
6.--- empty -----:--
7.--- empty -----:--
8.--- empty -----:--
9.--- empty -----:--
10.--- empty -----:--
11.--- empty -----:--
12.--- empty -----:--
13.--- empty -----:--
14.--- empty -----:--
15.--- empty -----:--
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
MO3
1. numbrr
306
00:52.76
2. nabi
92
00:53.02
3. Douglas Shamlin Jr.
716
00:56.25
4. Make
277
00:59.67
5. BingBongBob
108
01:04.66
6. qqwref
266
01:06.02
7. SilverHawk
215
01:06.31
8. vx14
176
01:09.65
9. vowels
216
01:10.50
10. boru
119
01:12.61
AO5
1. numbrr
306
00:54.62
2. nabi
92
00:55.43
3. Douglas Shamlin Jr.
716
00:58.42
4. Make
277
01:01.97
5. BingBongBob
108
01:05.47
6. qqwref
266
01:06.02
7. SilverHawk
215
01:08.43
8. vx14
176
01:09.65
9. vowels
216
01:13.67
10. IzAlexandre2
114
01:15.11
AO12
1. nabi
92
00:57.30
2. numbrr
306
00:57.34
3. Douglas Shamlin Jr.
716
01:05.26
4. Make
277
01:06.53
5. qqwref
266
01:12.64
6. vx14
176
01:14.92
7. SilverHawk
215
01:17.31
8. boru
119
01:21.50
9. IzAlexandre2
114
01:23.00
10. vowels
216
01:24.78
Robots / programmatic solversinfo  
1.tlstyer
137
00:00.007
2.jllachan00:00.495
3.BertinSylux98
34
00:01.389

* MO3 - Mean of 3. The average of 3 consecutive times.
AO5 - Average of 5. The average of 5 consecutive times ignoring the highest and the lowest.
AO12 - Average of 12. The average of 12 consecutive times ignoring the highest and the lowest.
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2026-01-26 06:37:33

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